Todays puzzle is Number parsing in a weird base. My solution is mostly C++ with a little Blueprint thrown in.
Month: December 2022
Advent of Code in Unreal Engine Day 22
I hope you like edge cases, because Day 22 is all about the edge cases.
Advent of Code in Unreal Engine Day 21
Day 21 part 1 is a relatively straight forward recursive solve of a binary expression tree, then Part 2 turns it on its head. My solution is all in C++.
Advent of Code in Unreal Engine Day 20
My day 20 solution only works for Part 1. I am fairly confident the generally approach is okay, but something is getting me mixed up with the math for wrapping around.
Advent of Code in Unreal Engine Day 19
Day 19 has us figuring out the right order to build resource collection devices to get the optimal number of end-of-chain resources. I have approached this as a Depth First Search
Advent of Code in Unreal Engine Day 18
In todays puzzle we are working with a point cloud, or voxel type structure representing a spec of lava. We are asked to calculate the surface area, based on point adjacency.
Advent of Code in Unreal Engine Day 16
Day 16 is a tough search problem with a few gotchas. In this post I will talk about Part 1.
Advent of Code in Unreal Day 15
Day 15 is all about the negative space. A fun puzzle, which tripped me with with an unexpected gotcha. Solution (spoilers) C++ and more…
Advent of Code in Unreal Day 14
On the 14th day of Advent we simulate a sand flow. My solution today will be an Actor written in C++, using Begin Play to initialize, and the Tick virtual overload to drop sand.
Advent of Code in Unreal Day 13
Day 13 has everything you could possibly ask for. It’s got C++! It’s got Blueprints! It’s got Json parsing! Its got recursion and iteration! What more could you want?